Hey guys!
Here's another update taking care of all reported issues so far.
Next up is a lot of tweaks and changes to skills and some equipment, and possibly an additional little treat. Stay tuned!
0.70.6:
Tweaks:
- Adjusted the damage of the Surger affix on monsters
- Adjusted the damage of Fungimancas
- Diana Jones will now despawn in The Lushlands when you've first talked to her after The Roost
Fixes:
- Fixed optional areas in Act 4 sometimes spawning with incorrect door sprites
- Fixed issue making shrines not always disppear from map when used. This typically would happen in boss areas
- Fixed chests not properly saving their status when leaving an area, causing anomaly reward chests to not spawn the next portal
- Fixed issue where chests, particularly anomaly reward chests, had a chance to be spawned inside walls
- Fixed a ton of typos and grammatical mistakes on Templar skills (thanks Typh!)
- Fixed the "rubiks" puzzles sometimes spawning solved, I think
- Fixed crash from Warden trap skills
- Fixed naming inconsistencies of places in Act 4
- Fixed "Champion" Pylons spawning a stack of Elite pylons inside itself
- Fixed enemies getting struck in walls (hopefully for good this time)
- Fixed several buff skills causing crashes when used nearby companions
- Fixed issue where returning to The Lushlands from The Roost after having completed the related quests would spawn the player randomly or in the sea
- Fixed the quest log sometimes drawing objectives on top of descriptions