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Update 0.70.6 - fixes & tweaks

Hey guys!

Here's another update taking care of all reported issues so far.
Next up is a lot of tweaks and changes to skills and some equipment, and possibly an additional little treat. Stay tuned!

0.70.6:

Tweaks:

  • Adjusted the damage of the Surger affix on monsters
  • Adjusted the damage of Fungimancas
  • Diana Jones will now despawn in The Lushlands when you've first talked to her after The Roost

Fixes:

  • Fixed optional areas in Act 4 sometimes spawning with incorrect door sprites
  • Fixed issue making shrines not always disppear from map when used. This typically would happen in boss areas
  • Fixed chests not properly saving their status when leaving an area, causing anomaly reward chests to not spawn the next portal
  • Fixed issue where chests, particularly anomaly reward chests, had a chance to be spawned inside walls
  • Fixed a ton of typos and grammatical mistakes on Templar skills (thanks Typh!)
  • Fixed the "rubiks" puzzles sometimes spawning solved, I think
  • Fixed crash from Warden trap skills
  • Fixed naming inconsistencies of places in Act 4
  • Fixed "Champion" Pylons spawning a stack of Elite pylons inside itself
  • Fixed enemies getting struck in walls (hopefully for good this time)
  • Fixed several buff skills causing crashes when used nearby companions
  • Fixed issue where returning to The Lushlands from The Roost after having completed the related quests would spawn the player randomly or in the sea
  • Fixed the quest log sometimes drawing objectives on top of descriptions