Hey guys!
I came home a day early from my weekend adventures and went to work on fixing the crashes you reported. I managed to fix everything I came across and hopefully that's all of it!
While I was furiously testing the game, I found a bunch of other stuff that I also fixed, and I did some other minor changes as well while I was at it.
You guys have been doing a great job reporting bugs!
Keep reporting and I'll keep squashing!
Hotfix 0.23.2 notes
Fixes:
- Templar can now properly move again after using block
- AE/location spells now properly get removed when you move away from them (out of view)
- Fixed monster spell "Blizzard" sometimes causing a crash upon attempting to spawn the ice clusters outside the map
- Fixed general monster & special spells like Kill Streak spells sometime causing a crash when trying to damage something
- Fixed chain lightning enchant always appearing from the player when it is triggered by far away AE spells (should now appear from the spell's centre)
- Fixed recursion depth crash with chain lightning (technically the chain lightning enchant could trigger another chain lightning which could trigger another.. etc)
- Fixed crash caused by Thorns damage
- Fixed Thorns damage calculation from Templar's Retaliation skill
- Fixed "Pickup Range" stat not being correctly applied
- Fixed Pickups (health, mana, and crystals) sometimes landing in unreachable areas
- Fixed item descriptions sometimes having a blank line in them when the item was locked to a different class
- Fixed locked skills on the skills page causing transparency
Other:
- Damage numbers are now visible slightly shorter for less clutter
- Updated animation of Templar's block
- Idle animation speed increased a little for all but Warlock
- Autosaves are now also triggered on completing a quest
- Increased base Pickup Range and effectiveness of +Pickup Range enchants