Hey guys!
So I was originally planning on adding some more stuff before I released this one, but a lot of bugs were reported so I really needed to address that first! This is mostly a bug fix update, but it has a few new options in the options menu, such as vsync and screenshake intensity controls.
I also made companions a lot easier to deal with, making them match your movement speed and ignore collisions with you so they won't block you anymore. Some general improvements, basically!
There has been a lot of new people on the forums lately so a big welcome to you all! I also expect a wave of new players coming over from Project Patch very soon, so let's make sure they feel welcome :)
As always, you've done a great job reporting bugs!
Hopefully there won't be so much to report this time around..
Keep it up guys!
Version 0.32.0
Changes:
- Extra Ambient Light setting now has a greater effect so you might need to tweak that after updating (in Video & Interface options)
- Added a Vsync option in the Video & Interface options
- Added a Camera Smoothing option to the Video & Interface options (it is enabled by default - disable it if you experience stuttering with "click to move")
- Added a Screenshake Intensity option in the Gameplay options
- Added a new menu background
- Added dark boxes behind text in the options and help menus to make it easier to read
- Medella animates her teleport spells faster
- Changed lighting of Shrine of Ayeela to something more subtle that won't take colors away from Medella
- Removed the feature that puts random screenshoots as menu background
- Minimap scale now scales more freely (20% per tick rather than a full 100%)
- Players no longer collide with their companions and vice versa
- Companions now match your movement speed so they don't fall behind as easily
- Scroll of Challenge is now an Unique quality item so it's much easier to spot when dropped, and the droprate has been increased slightly
- Picking up quest items related to an unobtained quest should now start that quest
- Click to move controls updated to be more smooth
- In-game update notes now list the more recent on top, and also has a scroll bar cause the list got too big
Fixes:
- Fixed crash on hitting Esc while in certain sections of the pause menu
- Fixed Champions in some rare cases getting a "minion" affix when they shouldn't
- Fixed Elites not being properly saved and loaded if leaving and returning to a dungeon
- Fixed Warden's Wolf Call ability not summoning the correct amount of wolves
- Fixed being able to walk through walls with Warden's Tumble and Berserkers Dodge Roll abilities if using click to move
- Fixed "+Crystal Find" stat affecting sell prices
- Fixed act 2 "Keyholder" bosses dropping a quest item for act 1 along with their own
- Fixed act 1 "Grieving Mother" dropping as many quest items as there are players in multiplayer, when only 1 is needed
- Fixed some buffs not being removed from the interface when fading/being removed
- Fixed getting your aim locked to the right sometimes if you were using sticky targeting
- Fixed getting stuck on monsters when using Tumble or Dodge Roll in combination with click to move
- Fixed inventory not correctly comparing with the secondary accessory slot when in vendors Sell menu
- FINALLY fixed that weird crash happening in A Mysterious Garden
- Resetting your skill points should now properly clear your aura effects from other players
- Resetting your skill points now correctly removes companions granted by skills
- Unequiping an item that grants or increases the companion amount now also correctly remove any granted companions