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Update 0.65.2 - fixes and small tweaks

Hey guys!

Here's another update. This time it's mostly fixes of things you've reported in the past weeks. Thank you for the reports!

I am also making steady progress on Act 4, and as of this update I will focus entirely on it - unless something that needs urgent fixing pops up, of course!

Here's the full update notes:

0.65.2:

Companions:

  • Companions should now respawn much more frequently

Items:

  • The Skyshard: Now deals Lightning damage based on the impact damage of the skill that triggered it

Skills:

  • Curse of Doom: Now applies stacks which increase the damage dealt, refreshing the duration when re-applied and keeping the stacks, rather than resetting the damage bonus on each refresh

Stats:

  • Damage Reduction now has diminishing returns by being multiplicative - this is as preparation for the stat to be more widely used in end-game in the future

Fixes:

  • Corrected killstreak exp bonus
  • Fixed some text errors in quests
  • Fixed some skill description errors
  • Fixed Comet and Meteor having a minuscule damage radius
  • Fixed the option to show items behind walls resetting after restarting the game
  • Fixed several issues regarding companion spawning and re-spawning
  • Fixed Demon Lord set spawning too many Hellhounds in some cases
  • Fixed Twister enchant not working correctly
  • Fixed Storm Mender heals not hitting other players and other companions
  • Fixed crash when using Root Veil
  • Fixed consumables and bags showing a value of 0 when dropped
  • Fixed anomaly boss Nek'rosis spawning his zombies inside walls in some occasions
  • Fixed the Tome of Vengeance special effect not working
  • Fixed some incorrect damage calculations of Dancing Blades
  • Fixed some companions not updating their stats with the player
  • Fixed "invisible sockets" on items
  • Fixed Cooling Off using the procrate of Frost Winds
  • Fixed NPC unlock quests getting stuck if you complete them on one character while having them active on another
  • Fixed Mysterious Garden generating too large areas to fit the minimap
  • Fixed Doublecast not triggering properly
  • Fixed super rare crash related to consumable items generation
  • Fixed not being able to buyback x10
  • Fixed Legendary chest spawns inside Anomalies being treated as Anomaly Boss Chests