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Patch #22, hotfix 1+2 deployed, update on #23, opening UAT

Update 3PM EST Saturday: Hotfix 1 was deployed Friday. Hotfix 2 is deployed. Hotfix 3 in preparation and Patch #23 on it's way next week.

Hotfix 2 increases Veteran lives, addresses server crashes and restores purchased items, in addition to general fixes.

Update 10AM EST Saturday: Hotfix 1 was deployed Friday. Hotfix 2 is being prepared and scheduled for Saturday deployment.

Update 8AM EST: Hotfix is being prepared. The performance problems you are experiencing are due to bugs that came with the 4.12 upgrade which we're addressing. These can be so severe they affect the ability of certain gameplay systems to not work as intended. We will hunt them down and kill these bugs. However, we're quite happy that 4.12 didn't end in a mushroom cloud.

Various missing items will be deployed shortly.

Original post:

We're very sorry for the deployment problems. This is an incredibly complex deployment as this is Unreal Engine 4.12 and character wipe for the new Advancements and Wargear. Patch has been deployed..

Most people moved over to #23 a while ago, as this was mainly a deployment issue. So the next hotfix and patch #23 is well underway and getting ready for deployment after patch #22.

Important information for patch #22

- This is Unreal Engine 4.12, it's a risky deployment
- New Character Advancement trees and associated Wargear is in (w/Character wipe)
- Loadout and items revamp is in
- First pass at Veterans are in
- Name reservation should work properly if it is a valid name. 1 space in names does not work yet.
- 3 new sub-factions: CSM Iron Warriors, SM Space Wolves, Eldar Altansar
- PVE temporarily disabled as it's under an overhaul and enabled shortly
- Zedek is broken and disabled, Torias is back in
- MaxPlayers for all normal skirmish maps is now 40
- Fortress MaxPlayers upped to 100
- Torias, Medusa and Maggon are set to 50 players

In other news, UAT will be opened for all customers Friday to see the progress and will remain a public test server from now on under NDA. New map is in there and visual customization, to name a few things.

As always, while we would like to patch on certain dates, we do not chase dates. We patch when we are comfortable. We are not live yet so that means if we are not ready, we don't just patch because wanted to patch some Wednesday. With the speed of development we are on, most of which you can't see yet, it simply is like that.

Finishing the game always takes priority over updating Early Acess and UAT.

We know this is frustrating and we're also frustrated when we can't patch due to some single standing issue that's difficult to deal with. Thank you all for hanging in there, more good things are yet to come.

Oh, and the Ork vehicles can honk their horn with the spacebar.

Nork, the Honker