I’ve just released another patch, introducing several quality-of-life improvements and fixing visual bugs. I hope these changes will help make your experience with the demo even better!
Release Notes (v1.0.0.3)
Text in Tutorial 1 has been shortened and split into smaller parts for easier reading.
Enemies now react correctly to hits from left and right.
Stunned enemies now recover immediately, with a visual blue overlay to indicate the effect.
Players now receive an extra 1000 coins from bosses to ensure enough money to level up in the hub.
Increased pick-up radius.
Added sound effects and visual feedback for some item pick-ups.
Boss enemies no longer get stuck in the ground upon death.
Fixed various graphics issues during Stage 1 Boss.

