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Bugspray: Disposing those bugs

Hey guys! Quick 2 patches today fixing some issues:

  • UI: Added safety net to prevent Disposed elements to be drawn, and if the engine fails to keep track of their status, the error will be catched and no crash should occur.
  • UI: Fixed issue that would leave a white screen on top of almost all objects when spamming the "Select" key during the initial Beta Splash screen.

Patch published on the evening:

  • System: Further checks to ensure game is saved properly before committing changes to main save file. This should reduce the chance of corrupt files.

Cheers!