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Patch Notes 1 (September 19th 2016)

Missions & Adventures

  • Action queue Fixed an issue with champions losing their action queue when being blocked by another unit.
  • Spy Extraction missions Fixed enemies spawn in Spy Extraction missions. Now enemies stop spawning when the spy reaches the exit point.
  • Fortification missions Fixed a possible crash in “Fortification” missions after loading a previously saved game.
  • Unit animation Fixed Spy unit being in T-pose during mission intro cinematic.
  • Vargus
    • Fixed an issue where Vargus’ abilities would all be stuck on 20 seconds cooldown under certain conditions.
    • Fixed missing wait time on charge fade out animation for Vargus.

  • Ability casting
    Fixed chain abilities using wrong ability range radius.

  • Fights
    Fixed issue where certain line attacks of champions were not hitting all enemies in the line.

  • Stuck characters
    Fixed a couple of issues with Champions and enemies getting stuck sometimes.

  • Spawn point
    Fixed allied NPC ghosts spawning in non-walkable sector on one of the Greenland maps.

  • Teleporting
    Fixed Champions getting stuck after teleporting on of the Desert maps.

  • Goliath pathfinding
    Fixed an issue where the Goliath unit was going under a bridge if the path is blocked on certain maps.

Worldmap

  • Randomization improvements Adjusted the algorithm to ensure that missions played in adjacent territories will have different objectives.

Village

  • Tutorial Fixed Tutorial issue when players could remove buildings in the village using the "DEL" key.
  • Toolmaker (NPC) Fixed issue with Toolmaker NPC that was carrying an invisible log in the village.

Technical

  • Black screen
    • Intro Screen: The image was incorrectly scaled after a hardware exchange, which caused a black screen during the intro screen.
    • Secondary monitor: Changing the game resolution to full screen mode could cause a black screen on the second monitor.

  • Game Launch
    Fixed a crash on launch caused by wrong graphics buffer initialization.

  • Audio options
    Fixed an error where the voice over option was defaulting to German.

  • Options menu
    Fixed "Cancel" functionality to return the value to the previous value.

  • Cinematics
    Fixed Tooltip on cursor being stuck in cinematics

  • Flickering
    Fixed rare cases of Particle flickering.

  • Overlays
    Fixed game interfering with Steam/Uplay overlay.

  • Sound
    Fixed rare case of game sound being played even after the game has been closed.

  • Monitors
    Fixed the recognition of certain monitor resolutions.