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Patch 1.2b
Changes
- Large coin attachment for the Moneystrike spell
- Reduced the Dagger bonus damage after clearing the Lighthouse. Each debuff on an enemy now does 2 extra damage instead of 3
- Increased gold pickup radius
- Ally AI has delays for reviving players and using potions
- Archer enemies are introduced at the end of the Forest Gatehouse dungeon
Fixed
- Fixed fire status effect applying to dead players
- Fixed Blaze Lamp Boss not changing target when attacked
- Fixed rare situation in which encounters spawning at the same position as the exit in natural dungeons (Forests and Mine)
- Fixed rare situation where AI Ally would not path to their target
- Fixed cinematic queue after completing Overgrown Castle Dungeon
- Fixed armoured enemies always taking a minimum of 1 damage
- Fixed bug with escaping from dungeon when everyone is dead