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Patch 1.2b

Changes

  • Large coin attachment for the Moneystrike spell
  • Reduced the Dagger bonus damage after clearing the Lighthouse. Each debuff on an enemy now does 2 extra damage instead of 3
  • Increased gold pickup radius
  • Ally AI has delays for reviving players and using potions
  • Archer enemies are introduced at the end of the Forest Gatehouse dungeon

Fixed

  • Fixed fire status effect applying to dead players
  • Fixed Blaze Lamp Boss not changing target when attacked
  • Fixed rare situation in which encounters spawning at the same position as the exit in natural dungeons (Forests and Mine)
  • Fixed rare situation where AI Ally would not path to their target
  • Fixed cinematic queue after completing Overgrown Castle Dungeon
  • Fixed armoured enemies always taking a minimum of 1 damage
  • Fixed bug with escaping from dungeon when everyone is dead