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Update 1 part 1 is now Live

Challenges and floor changes have now entered the Tower. This mysterious challenger wages bets on crusaders who enter the Tower to see if they have the bravery to beat his challenges.

Can you beat the challenges and win the rewards?

How challenge and floor change floors work:

Before a floor a challenge icon will pop up letting you know a challenge is coming.

You could get any one of these challenges:

  • Don’t Block
  • Don’t evade
  • Break your shield
  • Don’t use a potion
  • Keep some stamina (don’t run out)
  • Take no damage
  • Break no scenery
  • Finish the floor in 20s/30s/40s

Floor changes are slightly different in that they change the floor into something or give the floor a unique set up. A floor change can be any of these:

  • All enemies have regen (ouch right)
  • All bombs (every enemy will explode)
  • No loot (harsh!)
  • Tons of mines (watch your step yo!)
  • No traps (thank F@~%)
  • Enemies are weaker (sweet)
  • Enemies are stronger (typical)
  • Enemies die in one hit (YES! Get REKT enemies!)
  • All enemies drop health potions (you WHAT!?)
  • All enemies have triple HP (yep just to P£$% you off)
  • All enemies are slimes (hmm not bad)
  • All enemies are wisps (pretty good not bad)
  • All enemies are skeles (you can handle that right?)
  • All enemies are blocky (the golem with a b***h of a back slap)
  • All enemies are orbits (get ready to dodge and block those... You love bullet hell though)
  • All enemies are imps (sorry DOMTRON)
  • All enemies are ghouls (if you haven’t battled these yet you will read this later and curse us)
  • All enemies are hounds (pretty harsh)
  • All enemies are nibbles (much like slimes but more annoying)

Please note you won’t get an all enemies floor if you haven’t come across the enemies so you can let out a sigh of relief as we won’t throw harder enemies at you if you haven’t came across them yet.

So for finishing a challenge (not a floor change) you’re rewarded with LOOOOOT

The reward is random and can be any of these:

  • 1 chest with common item
  • 2 chests with common items
  • 1 rare chest
  • 1 potion
  • 5 potions
  • 10 sword fragments
  • 10 armour fragments
  • 10 shield fragments
  • 10 monster fragments

Challenges are there to keep the gameplay slightly different and mix things up, we will of course be adding more in the future and will be listening to feedback!

We haven’t just done challenges though we have also changes and fixed some bugs! These changes are below:

Changes:

  • Edited character sight to stop hindering vision near walls (screen would go black sometimes)
  • Enemies now have shadows
  • Altered the look of gold floors to look less flat
  • Smash the cart now works on level instead of floor (making it more of a challenge)
  • Increased the hit boxes of axe for the up and down attacks (to help with some people missing attacks)

Bug fixes:

  • Soul Leech now correctly works when created with fragments.
  • Cart hit sounds have been fixed.
  • Will D Wisp will now stop cheating by attacking you while you were looking at loot.