First off we want to say a huge thank you to anyone who has played the game and tried it out and also thanks to everyone who has given feedback.
I’m not sure how many of you knew the game would get regularly updated but hopefully you will soon learn that and enjoy the additional content.
Now the game has launched and things have calmed down a bit and nothing major needs patching we can focus on future content.
We plan to release updates as and when they’re ready instead of sticking a lot of content together and releasing it as a patch we plan to work on one aspect, release it and then move to the next thing. This allows us to be very flexible about the direction we take and the ideas we put into Eternal Step.
So get on with it already, what’s coming?
Update 1 part 1
Challenges
The first update will add challenges to the Tower; these challenges will appear at random as you climb. Between floors you will get an icon to tell you a challenge is coming on the next floor.
Once on that floor you can see the challenge in the top right corner of the screen, fulfil the requirements and you earn some bonus LOOT. Fail it however… and, well nothing happens…we are not that cruel!
Challenges can range from “ finish a floor in 60s” to “ don’t use potions” or “ don’t set off any traps”. These challenges will give you an extra goal to go for if you want to, but if you are too focused on climbing the Tower well then ignore them.
The rewards for doing challenges will also be random, you may get a chest with loot, or a monster card, or a potion refill. So if you’re low on potions trying to do that challenge could mean life or death. Decisions!
We plan this update to go live pretty soon, hopefully by end of next week. We say that as a guide only, as there could be a bug or an issue that prevents it.
After challenges the next piece of content will be new random floors like the survival and smash the cart floors.
So keep an eye out for challenges appearing in the Tower soon!