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Release Candidate 2 or Version 0.9.32 Released

This a small release with just a few little changes, other than combining the online feedback and game server into a single executable (which should use less memory). The original plan was to put this out on the weekend, but then I realised the summer sale will start soon. It seemed best to put it out beforehand as people like to play the games they buy and I didn't want their first experience to be an offline server.

The main point is that the bug list is again empty despite quite a bit of testing (with more to come). I feel fairly confident in the quality of the game (please let me know if you see any issues!). Also I have the outline of a marketing plan and it seems reasonable.

Now I need to set a release date and start the marketing. Expect an announcement in a week or so!


Current Version: 0.9.32 (21st June 2016)

Known Issues:
* Steam Overlay can sometimes cause some Macs to hang on startup - need to disable Overlay

Immediate Roadmap:
* Bugfixes/Balance
* Release Plan

0.9.31 (10th June 2016) -> 0.9.32 (21st June 2016)
* Stop target focus reticules from "sticking"
* Stop crash when just launched drones fire on player in online games
* Ensure target weapon hud selectors appear completely onscreen the first time they are displayed
* Ensure "Can Target" line changes colour when game colours changed
* Make Last Stand mission more difficult
* Set waves "victory" to wave 15 (ie survive the first cycle) and add a repairer to the base
* Change twitter/facebook icons colour on hover
* Componentise server and combine with feedback