In response to community feedback, our development team have been working flat out to bring you guys lots of new content and features.
Update v 0.5.0 sees the introduction of larger islands, the ability to customize controllers / keyboards, text chat, voice chat, vanity items, new events and much, much more!
Portal Knights Update – v 0.5.0
Additions
- Newly created universes can now be set to have small, medium or large size. Small is the size that universes had before this update.
- Controls for keyboard and controllers can now be customized
- Vanity slots are now implemented in the equipment screen. The player can equip armor or new vanity items that change his appearance but not his combat stats.
New vanity items are:
o Piked Helmet
o Bag Hat
o Baseball Cap
o Top Hat
o Unicorn Horn
o Jester Suit
o Groucho Glasses
o Halo
o Hockey Mask
o Horns
o Pharaoh Wig
o Sombrero
o Bumblebee Suit
o Fruit Hat
- Equipment
o A new armor set for each class
o “Miner” armor set with perks for mining
o 3 new rings
- New events
o Orc themed invasion event
o New event that leads to a new island theme including new enemies, quest, loot, furniture pieces, decorative elements etc.
o Recipe hunt for a new potion
- New items
o Wisp in a Bottle
o Scroll of Teleportation
o Rocket Jump consumable
o Swiftness Potion
- Baroque furniture set
- Polish language support has been added
- A simple text chat is added to the HUD
- Steam based voice chat is possible now when playing in a “Friends” multiplayer session
- Push-to-talk for voice chat can be toggled on and off. The activation key is mapped to [T] by
default
- An additional purple area at the bottom of the inventory can be used to drag and drop items into the world
- Several new perks have been included in items
- Some new talents have been added and the talent lines have been rearranged
- Added some new achievements for events
- Added some dungeon rooms and entrances
- Added option to configure distance for detailed objects and textures (LOD)
Changes
- Controller camera settings have been reset and must be configured again if necessary
- The options menu has been separated from the inventory menu
- A new crafting category “Ingredients” has been added to the crafting menu
- The costs for upgrading crafting stations can now be viewed in the crafting menu
- It is now possible to mine with all items in the direction of the camera instead of just in front of the character
- Island ID is now shown on map instead of island level
- Environment effects such as falling snow now respect environmental collision
- Clickable event icons added to event display on map. Colors show the rarity of the event
- Performance has been improved
- Hide Helmet option was moved to the equipment screen
- Ore deposits are now more evenly distributed on the islands
- Enemies walk around obstacles much better now
Fixes
- Achievement “Workbenching” has been fixed again. The game checks now if all islands have the workbench correctly placed when loading the universe
- Warrior's roar skill affects the enemies now correctly for 20 seconds
- Reduced mining time for Crystal blocks
- Increased durability for tools and weapons
- Increased durability restored by Sharpening Stone
- Crafted items now also stack in the Actionbar if there was already a stack
WATCH - https://youtu.be/Sxpk2_R1uGc
