Improved performance during large-scale enemy movements.
Fixed an issue where all vehicles waiting for repair crowded into the same position.
Fixed a bug that caused repair time and material requirements to repeatedly reset when repairing a second vehicle at the repair station.
Fixed an error that occurred when switching screens during the process of setting a collection zone.
Fixed a bug where logistics teams stationed at the FOB would remain idle and not work.
Fixed an issue where the UI did not refresh correctly when two identical facilities existed within the FOB.
Fixed a crash that occurred when building a first aid point while deceased soldiers were present in the FOB.
Added a new detail: vehicles now automatically turn off their engines when parked at a parking spot.
Fixed an issue where logistics vehicles returning to the FOB did not prioritize entering a parking spot.
Fixed an issue where squads carrying wounded soldiers would automatically drop them off at the evacuation point.
