First of all, I apologize for being late with this announcement: the update was live 24 hours ago and I got tecnical issues uploading it on Steam, so I had no time spare to make the devlog and write a proper announcement!
VIDEO DEVLOG
FULL CHANGELOG
This update is NOT compatible with old savegames!
(major glitches and bugs may occur if you try to load a previous save)
SHELTER SYSTEM:
Finally, after a whole month of work, the shelter system is complete: you can build basic stone walls and a rudimental ceiling (a thatch made with wood and leaves). Both walls and ceiling offer protection one from wind and animals, and the other from rain, snow and sunlight. By building a proper shelter, you can reach 100% protection from the enviroinment for you, your fire and your stuff!
More buildable structures will be added in future update, and the system will be expanded with the ability to repair and deconstruct.
UI IMPROVEMENTS:
The update brings many improvements to some areas like crafting, interface and animations, as well as some minor AI improvements and balance changes:
The UI is now clearer to read, and less frustrating and information-intensive. The right panel with metabolism, muscles, fat, weight and skills is gone, and is replaced by a new screen accessible with the Tab key.
Equip mode slots have now images to quickly identify them, and can be enabled by simply dragging an item on your character sprite.
MORE STUFF:
Added a new craftable item: Torch.
Snapshots taken are now automatically saved in Documents/DinoSystem.
You can extinguish a fire by jumping on it!
You can make burp sounds if you eat and get full (that's a core feature now :P).
Many, many more additions, improvements and bugfixes, so as always make sure to check the changelog.
GUIDE BY PHANTOMRAPTOR:
If you missed it, I strongly recommend you to check this guide by the Steam user PhantomRaptor, that will help many player survive in the game as it is very well done!
Daniel