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Update v0.53.5 - improved balance

FULL CHANGELOG

This update IS compatible with old savegames!

Here's a smaller update uniquely focused on survival balance!
The game is supposed to be harsh and realistic, but the previous body mechanics balance was a real pain: no matter how you managed to survive, you always ended up wasting all your muscles and fat.

With the new balance your body will respond more dynamically to your lifestyle, making good use of the occasional feasts (aka: finding a carcass and filling your stomach with its meat). But remember the game is not completed, and new content will make it easier (especially new foods), so it is still supposed to be harder than the final version.

Many other aspects of survival have been rebalanced as well, like skills increase rate (some skill were too easy to increase in particular), and stomach fullness decay rate. Also, number of animal generated on a new game decreased, especially Tyrannosaurus (I'm sure this will make many of you happy! :P)

There are some conveniance tweaks too, like an arrow showing the position of a gathered item (which can be hard to spot, especially at night) and some fixes as well.

Dan