Hello folks, hope you've spent happy holydays! There are some important info for you regarding DinoSystem and a little preview of the next big hupdate!
64 bit removal:
If some of you did experience problems running the game today (17 jan), and Steam asked to update it, it's because i've removed the 64bit client, keeping only the 32bit one. In the process, as always, i messed up something in the Steam depot, and had to reupload everything... but everything should be fine now!
The reason is that there is no difference between 64 and 32bit (the game never uses more then 4gb ram), also, 32bit client seems to use slightly less CPU. All users will now automatically run the 32bit client, which is approx 20 mb smaller. Additionally, some users reported issue launching the 64bit client on their 64bit OS, which should not happen with the 32bit client for some reason.
Update v0.60 preview - Troodon:
Troodon is finally complete, few things still need to be refined, but the little guy will be finally here very soon!
Troodons are smarter than the T-Rex, and will seek aid when hunting. Catching a single individual isolated won't be very common, as they tend to stick together (for a good reason).
The Taming feature will not be included in the 0.60 update yet, but will come afterwards, so you won't be able to tame the new dinosaur just yet.
Footsteps and flowers:
Next update will also add some little things that enhance the feel and the variety of the game; the character will now leave footsteps on sand or when the soil is wet...
Also, flowers will now bloom in spring and, depending on weather and environment, can live until summer or even autumn. Flowers are not harvestable yet, but will be in a future update, for now they contribute to enrich the environment with colors, especially in spring.
The new "small plants" system built to add flowers will allow me to add more type of plants and plant-like things, like mushrooms! They could also come directly with the 0.60 update if i manage to complete it in time ;).
More stuff and update frequency changes:
The update brings much more to the table, especially tons of fixes, Survival tweaks, AI improvements, ecology balance fine-tuning, and so on!
For this reason, I'm thinking about changing the update frequency from bi-weekly to montly, to be able to work on bigger features. January has been a very productive month so far, even though no public updates have been released yet!
So when is the 0.60 update coming?
Before the end of January for sure, 1/2 weeks from now.
This update is a milestone for the development, and I want to make sure it comes with the lowest amount of bugs/glitches, in order to continue working on the upcoming stuff without problems.
Thanks for reading (my poor english) and stay tuned!
Daniel