Developer postOriginal post (opens in a new tab)

Soul Thief 0.8.0

Happy Friday! Under two weeks until Early Access launch! Here are this week's changes:

  • New Vermin monster in Courtyard
  • New Toybox reward unlocked for completing the game as Raga
  • Angel Statue is now possessable
  • Fan Plant is now possessable
  • Oven Turret is now possessable
  • Ice Box is now possessable
  • Nerf Ghost-powered Stove add spawn rate
  • Runes spawned by Possessed Portrait now disappear after some time
  • Add a reset button which resets the positions of push blocks in puzzle rooms just in case they get stuck in a corner
  • Buff Armor detection radius and allow it to detect non-orthogonally
  • Possession mechanic tweak which allows possession to complete even if the host body dies while the soul projectile is in transit
  • Possession mechanic: Soul projectile now returns to host body after a short duration or hitting a wall
  • Story cutscene iteration and polish
  • Automatically show developer tools on error
  • Add developer tools shortcut key (F12)
  • Add fullscreen shortcut key (F11)
  • Add loot drops to barrels found in shops
  • Add slight delay to Boom Barrel before exploding
  • Questing system removed while being reworked
  • Bugfix: Dungeon generation would too often choose to exit left from the starting room
  • Bugfix: Don't allow item usage or possession during player attacks (e.g. Knife charge)
  • Bugfix: Don't allow the player to get shoved into the upper left due to collision edge cases
  • Bugfix: Regenerating Thorns no longer become invisible if the player leaves the room while they are retracted
  • General bugfixes and polish