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Soul Thief 0.7.0

Less than three weeks until Soul Thief launches on Early Access! Thanks to all our alpha testers and streamers who've given us great feedback so far.

Here are this week's changes:

  • Add visual direction cue to several monster attacks
  • Bat Books now only fire when the player is within a certain range
  • Improve tile-based AI movement by preferring not to move into tiles occupied by collidable entities
  • After a boss is killed, all monsters in the current room are automatically killed
  • Spawn chest with Prize Tickets after a boss is killed
  • Possessed Portrait now teleports and spawns adds
  • Increase Killer Plant attack range/size and reduce cooldown
  • Improve Angel Statue's responsiveness to the player
  • Add resource drops to Courtyard monsters
  • Increase initial charges for most wands
  • Updated sound effects
  • Beehive in Raga's Room now doubles the charges of Killer Bees
  • General bugfixes and polish