More Co-Op stuff! Co-Op is almost in a viable release state now. As requested I've added steamworks networking and matchmaking support. Both are early, I've only tested each with 2 players due to limitations. As a result, there's probably a large amount of bugs with the steamworks system related to connecting and disconnecting.
Additions
- Steamworks networking is now supported! Instead of connecting through IP, you can now connect through steam in coop. Instead of connecting through ip, you'll need to connect through the server host's steam id.
- The ability to connect through IP is still supported though, you'll have the option to choose how the server is hosted.
- Added a matchmaking option to steamworks connection as well, you can filter by level and difficulty. If you have a password on your match, it'll not show up in the matchmaking.
- All hitsplats should now show in coop.
- Added the ability to copy and paste ips/steam IDs.
The following unique weapons have been added to coop. (Again, the only ones that could be ported without any effort.).
-
-Minigun
The following clothing can now drop
- -Prison Set
- -Leather Set
- -Smugglers Set
- -Plaid Set
- -Doctors Set
- -Procurers Set
New Skills
Health
- First Aid - For 5 seconds, all healthpacks picked up restore 2x more health.
- Blood Sacrifice - Damages self but heals all teammates.
Tank
- Shadow Shield - For 2 seconds, players are invulnerable to all damage taken.
- Taunt - For 4 seconds, enemies will be much more likely to attack you, but will attack slower.
Support
- Toxic Fumes - Spawns a gas cloud around all players that poisons enemies.
- Chaos Armour - For 3 seconds, enemies who deal damage will become confused.
Damage
- Death Mark - The next enemy you hit is marked for death and recieves 100% crits until death.
- Static Field - Creates a static field at the player that slows and shocks enemies.
Global
- Counter - The next time you take damage, the enemy that fires the shot takes the damage instead of you.
- Shields Down - Damage taken is increased by 20% and damage dealt is increased by 30%.
Bug Fixes
- The heal pool is now created at the character instead of the cursor.
- Fixed the prison shirt bonus.
- Fixed a crash in coop caused by dropping clothes and picking them back up again.
- Fixed a lighting related glitch in coop.
Will be finishing the skills and adding unique items next patch, then unless something goes wrong, co-op can move out of beta (though it still won't be finished at that point).
Enjoy!