I've changed the way patch notes are posted, since grabbing news posts is now automatic, they won't need to be posted before the patch. Enjoy!
BALANCE
- Enemies now always escape after 8 seconds, regardless of difficulty.
- During the first 3 seconds the enemy is knocked out and totally silent.
- During the last 5 seconds, the enemy will wake up and start trying to escape while making sounds that get louder.
- Knocking out and letting enemies escape takes significantly longer now.
- Knocked out enemies wake up quicker now too.
- Knocked out enemies no longer increase the wakeup speed of other nearby knocked out enemies.
BUG FIXES
- Fixed crash related to workshop upacking.
- Workshop files will only unpack when they've been updated now.
OTHER CHANGES
I'm going to be (actually) working on mod tools now. I was working on a system for voting on workshop items but I've hit a roadblock. I'd like to get workshop uploading with the authoring tools done soon.
Thanks!
:co_frag: