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Cash_Out has been updated to 0.1.9.0!

Like mentioned last update, this update focused on skills. I've added a new skill per class, and a global skill, along with some visual updates and balance!

New Skills

  • Mechanics -> Ram Turret. Launches out a ram that knocks enemies back and grabs onto them.
  • Strength -> Energy Expulsion. Damage is reduced by 50% for 3 seconds, absorbed damage is unleashed at the end of this time, damaging enemies.
  • Balance -> Stance of Ice. Create an ice path or freeze neaby enemies.
  • Stealth -> Shadow Swap. Swaps your held weapon with the enemies held weapon and gives them a much weaker weapon.
  • Precision -> Shot of Confusion. Your next 3 shots apply confusion on hit.
  • Health -> Organ Transplant. Nearby enemies take damage to heal you, the more damage they've taken, the more you're healed.
  • Global -> Reinforcements. Reinforcements rain from the sky, drops are given based on how you're playing.

Skill Balance

  • Flame Turret -> Reduced damage done by flames from 3 to 2.
  • Violent Force -> Increased cooldown time from 2 seconds to 3.
  • Blast Shot -> Reduced damage per shot from 1/2 of the weapon's damage to 1/3 of the weapon's damage.
  • Stance of Wind -> Increased range that enemies can be in for the speedboost from 128 to 256.
  • Ration -> Increased cooldown from 16 seconds to 18 seconds.

Visual effects have been added or changed for the following skills:

  • Shadow Form
  • Burst of Strength
  • Berserk
  • Eagle Eye
  • Placebo
  • Blood Transfusion
  • Stance of Flame
  • Stance of Wind

Bug Fixes

  • Fixed a crash when completing a level.

I'll be revamping the tutorial next update, as I feel it doesn't do an adequate job teaching players how to play.

Enjoy! :co_frag: