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Cash_Out has been updated to 0.9.0.0!

Co-Op is here. After a long (sorry about that) wait, co-op has been moved from beta to a more stable release. Along with it is a lot of quality of life changes and a new tutorial. Hopefully the game will be smoother now.

Additions

  • A new tutorial has been made. This should explain content better than the old tutorial, hopefully. I've temporarily removed the advanced tutorial as it covered stuff in this new tutorial, and it doesn't work right now.
  • Added keyboard and gamepad controls to the autosetup.
  • Added some more unique weapons to coop. Due to the mechanics of some weapons, not all weapons were ported over.
    • -Boxing Gloves
    • -Scout Rifle
    • -Used Needle
    • -Bolt Action Rifle
    • -Assault Rifle
    • -Stake
    • -Six Shooter
    • -Greatsword
    • -Ballistic Knife
    • -Taser
    • -Chainsaw
    • -Spiked Plank
    • -Icicle
    • -Claws
    • -Rapier
    • -Peppergun
    • -Dual Pistols
    • -Blowtorch
    • -Flare Gun
    • -RPG
    • -Grenade Launcher

    Bug Fixes

    • Fixed performance issue in coop related to the floppy disk pickup.
    • You can now rebind the aim mode properly.
    • Fixed many gamepad issues in the menu.
    • Fixed item popup for unique weapons.
    • Added a frozen sprite for enemies holding items.
    • Fixed a bug with the hockey stick weapon.
    • Fixed a bug where confused enemies wouldn't attack other enemies.
    • Backup helpers no longer fire at the player.
    • Tightened up collision detection.
    • Shock field no longer shocks enemies outside of the field.
    • Clients can no longer change the map in coop.
    • Fixed a crash caused by hitsplats in coop (may have also occured outside of coop too.)
    • Fixed riot cops in coop.
    • Fixed being able to enter the car in coop before picking up the money.
    • Fixed an issue related to completing a raid in coop.
    • Fixed being unable to damage concrete blocks outside of coop.
    • Fixed a potential issue with the greatsword. (Was using the same index as the claws.)
    • Fixed resizing the game screen in the options menu.
    • Fixed a potential crash in coop with thrown items.
    • You can no longer melee through walls in coop.
    • Fixed thrown weapons in coop.
    • The tutorial will now play for the first quickplay raid.
    • Fixed an issue causing all the unlocks based on global money stolen not to unlock.

    Balance

    • Weapons
      • Prosthetic Hook - Damage greatly reduced.
      • Saw Spinner - Damage reduced, now attacks faster.
      • Stungun - Lowered firing speed.
      • Baseball Bat/Lil Slugger - Increased damage, lowered speed.
      • Scout Rifle/Dissolver - Increased damage.
      • Slice and Dice - Increased damage.

      Skills

      • Leeching Shots - Health on hit reduced from 20% to 5%.
      • Healing Spores - Hitbox size increased.
      • Damage Leech - Health on hit increased from 5% to 10%.
      • Shadow Shield - Reduced active time from 2s to 1s.
      • Defense Bubble - Increased the speed in which the bubble shrinks.
      • Hang On - Increased revival percentage from 20% to 40%
      • Lone Survivor - Increased amount of healing per dead team from 10 to 15.
      • Counter - Reduced cooldown.
      • Confusion Field - Changed to frost field, freezes any enemy stuck in it.

    • Reshuffled coop stat bonuses.
    • Leader enemies now have more health, but will move slower and glow red. Theyll also drop more ammo and health on kill.
    • Enemies now only notice sounds that are only louder than the sounds theyre currently noticing.
    • Knocking out enemies gives stealth points, combo points, adrenline and stance now.
    • Increased the speed in which doors are opened in coop.
    • Weapon spread is now determined by how close your cursor is to you in coop.
    • Bullet offset has been added to coop.

    • Scavengers can no longer pick up ammokits, but will pick up healthkits and carry them instead.
    • Slightly changed Assassin AI.

    Other Changes

    • Some default keybinds for gamepad have been changed around.
    • Inspecting no longer creates a popup, but instead will show the nametag of the object you are inspecting.
    • You can now pause in coop.
    • You can now resize the game screen with the gamepad and keyboard.
    • Added some backend security to the steamworks connection for coop. (Was possible to send data to games you're not a part of.)
    • Changed how cash_out is loaded slightly, the game no longer restarts after every raid.
    • Added visual effects for the medic and assassin enemy in coop.
    • You can no longer crit with swing weapons in coop.

    Coop

    • You can now invite members to your steamworks games.
    • You can now join a steamworks game from your friends list.
    • Ranks and a leaderboard have been developed for co-op.

    Added some chat commands. Lobby only.

    • -/kick 2,3,4 - Kicks the chat member in the slot. (ADMIN ONLY)
    • -/ping - Pings, and displays the chat members pings.
    • -/quit - Quits the server.
    • -/hide - Hides the lobby from the matchmaking. (ADMIN ONLY)
    • -/show - Shows the lobby on the matchmaking. (ADMIN ONLY)
    • -/invite - Opens the invite page.

I'd like to work on some stuff related to achievements next, the current two achivements in the game will be removed, they were tests rather than actual concrete additions.

Enjoy!