Sorry for the long time between updates, I've been very busy lately, so this update doesn't include the office levelset. I did do some polish though, that's the bulk of this update.
Additions
- Landmine - Create a mine, when enemies step on it they'll explode.
Bug Fixes
- Fixed a crash related to the Overalls clothing item in co-op.
- Fixed some issues with statistics.
- Enemies should get stuck in blocks less now.
- Players in coop can now see other players tech on weapons.
Other Changes
- Changed the way swing weapons function and rebalanced based on it.
- Enemy weapons can now spawn with tech.
- Inspecting enemies (by holding tab) now also shows what weapon theyre holding.
- Enemies carrying an item will drop the item theyre carrying on death.
- Reduced the return time after a raid in coop from 30 seconds to 10 seconds.
Balance
- Sniper Enemy - Changed functionality. Now increases damage based on distance to player and has a much larger sightline.
- Reduced the amount of extra health that leaders spawn with.
- Changed the way enemy reloading works, theres now an indicator, leaders reload quicker too.
- Panic reduces reload speed.
I'd like to add Discord integration next update (no promises though), and I'd like to get the office levelset done.
Enjoy!