Generally I don't update like this, but a bunch of stuff has happened at once so I'd like to condense it all into one news post.
To start, a very small update has been pushed for Cash_Out. I noticed that no one was unlocking classes. Most people weren't stealing 5000 dollars. I've changed how classes are unlocked as a result.
You can unlock classes for every 2000 you steal, or 3 raids you attempt. This should make class unlocking much faster.
Along with that, the authoring tools have been updated. Keep in mind they're still very early and still have a large amount of bugs and issues.
ADDITIONS
- Exporting to steam workshop has been added.
- You can now add a room select icon to the level pack.
BUG FIXES
- Fixed crash related to having only one particle on a material.
- Pressing cancel when editing an existing level pack no longer takes you to the creation screen.
- Fixed an issue with loading rooms.
- Changed the way sprites are loaded in initially to ensure that loading always works.
- You can no longer select .bmp files as spites. Sorry, they never worked to begin with, only PNG GIF and JPG.
- Fixed being unable to rename sprites.
- Particles will no longer be spawned if the lifetime is 0.
Along with that, the game is now on sale for 40% for the rest of the week.
Thanks, and enjoy! ːco_fragː