⚙️ Decorations & Anomalies Patch 0.9.15
Happy new year everybody!
To start the year, we are going to introduce an update with many new decorative elements. Want to give your café a dungeon-like makeover? We've got you covered! Check out the latest update and design your café however you want!





💀 MAIN PATCH NOTES 👻
🕯️ Added
🔨 Fixed
🎃 Changed
v0.9.15.1
Content
🕯️ Mixed Beans - Added Logo to make them more obvious
🕯️ New Positive Anomaly - No Customer Dirt - Customers won't spawn any Dirt during the day ( except for Twitch Commands)
🕯️ New Positive Anomaly - Workstations Processing duration decreased - Reduces the needed processing duration for automatic and manual
🕯️ New Negative Anomaly - Web spawns - Webs spawn all across the cafe
🕯️ New Negative Anomaly - Workstation Processing duration Increased - Everything takes longer to process
🕯️ New Neutral Anomaly - Lights are effected (:
🕯️ DarkRoom Dialog - Added Neutral / confused Reactions
🕯️ Dirt Objects - now reappear to original size when not fully cleaned
🕯️ Besom - Sleep Particles when cooldown for better communication
🕯️ Computer -Cafe Upgrades - New Layout with upcoming Floor & Ceilling Style Upgrades
🕯️ New Floor Style - lvl 6
🕯️ New Ceiling Style - lvl 6
🕯️ New Floor Style - lvl 8
🕯️ New Ceiling Style - lvl 8
🕯️ Suspicious Garbage Can - a new bigger... and more hungry Garbage Can!
🕯️ New Bed - Coffin variant - lvl 8
🔨 Loca - GER - Fixed a few typos
🔨 Outside Floor was leaking inside cafe
🔨 Grounded Coffee Bags - Not loading the bag color correctly ( showing default instead of bean color)
🔨 Coffee Pot- Was shelf Valid - resulted in weird Scaling behaviours
🔨 Coffee Mixer - Was shelf Valid - resulted in weird Scaling behaviours
🔨 Coffee Maker MK2- Was shelf Valid - resulted in weird Scaling behaviours
🔨 Kettle - Was shelf Valid - resulted in weird Scaling behaviours
🔨 Garbage Can - Was shelf Valid - was not supposed to use it inside shelfs
🔨 Self Servicepoint - Cups could not be taken out by just clicking the Servicepoint directly
🔨 Self Servicepoint - Cups could not be taken out while holding an empty service tray
🔨 Self Servicepoint - Cup sockets were occupied but no Cups are stored in the servicepoint making it useless
🔨 Self Servicepoint - Customer can't grab coffee because of way too early behaviour state switch
🔨 Customer - Not checking Self Servicepoint available Cupsizes and Product on Arrival
🔨 Customer - Missing queueline checks for Self Servicepoint
🔨 Customer - Not dismissing when they switch from Self Servicepoint to normal counter and the Counter is already full
🔨 Customer - Entrance Pathfinding on second Cafe Upgrade Style was weird ( customers glitched partially into the wall)
🔨 Toolrack - Multiple Racks cancelling each other out when trying to pull Tools - results in soft locks for the tools
🔨 Toolrack - Check for cleanup / reassign tools on rack was checking the wrong value ( one reason why tools got softlock)
🔨 Besom - Increased navagent stopping radius
🔨 Besom - reduced obstacle radius
🔨 Besom - Fixed invalid pathfinding because of doorway not having a connected navmesh to the cafe area
🎃 Besom - increased reachdistance for dirt obstacles to avoid getting stuck inside furniture and walls
🎃 Fine Picture 1 - received a new unique Artwork
🎃 Old Picture Frame 2 - received a new unique Artwork
🎃 Kettle - Fill Amount Increased from 5 -> 6 - To make at least 3 Coffee Fills with the Coffee Maker later in the game
🎃 Computer - Cafe Upgrades - changed Load/Save function to extend for more upgrade options
Save / Load
🕯️ LoadingScreen - Now shows individual Loading Steps for better reports - if it still get stuck at a certain point in the process
🕯️ LoadingScreen - Loading Timeout timer and Message with the option to procceed to not fully loaded game anyway.
🔨 Loading Game - Missing Reference Check for default SaveableInstance Script -CheckType Function - Could Cause Loading Interruption
🔨 [Fixed] Loading Game - Several optimizations and cleanup of existing code structure - getting rid of unnecessary calls and checks - potentially getting stuck
🔨 SaveableInstance - Default CheckType function overhaul
🔨 SaveableInstance - Default Reparenting function overhaul
🔨 SaveableInstance - SaveableItemSocket function - missing null check for itemcomponent
🔨 DeliveryPackage - Missing null check on LoadStep for setting Items into the package
🔨 DeliveryDepot - Missing null check on LoadStep for setting deliverypackages into the depot
🔨 SocketPackage - Missing null check on Load & Pushing Items to Package step
🔨 CafeShopManager - Nullref on UpdateRoomUpkeep function during LoadingStep
🔨 Computer - CafeUpgrades - ButtonSelection not updating to current active Style
🔨 ServingTray - not loading dirty cups into the tray sockets
🎃 ServingTray - switched to new Save/Load method - used a deprecated one
🎃 Coffeefilter Package - switched to new Save/Load method - used a deprecated one
🎃 Empty Coffeebag Package - switched to new Save/Load method - used a deprecated one
🎃 Loading Game Elements - Changed Creation Method
🎃 Loading Game Elements - Changed Initialization Method
🎃 Loading Game Elements - Removed doubled calls on creation steps
v0.9.15.2
🔨 Cafe Upgrades - Not purchased after reloading the game
🔨 Cafe Upgrades - Not selected and set after reloading the game
We are always looking for new testers for future patches. Join our Discord to stay in touch. 💀
