A new Patch has arrived!
Im still busy with going through all the Feedback and Bug Reports until now and solving all the issues especially regarding the SaveGames.
But don't worry, new content is on it's way as well! Stay tuned ^^
Here is the changelog:
[Fixed] Broom - Collider was not centered to the Object
[Fixed] Broom - Object was not placed at the same spot as the preview
[Fixed] Computer - Cafe Upgrades - Room Extensions did not get updated properly after receiving Unlock. Only was shown after reloading the game save
[Fixed] Delivery Box - Glitching into Camera View after placing it into the shelf and pulling back
[Fixed] Tables - Cups not connected to tables after load
[Fixed] Cafe Upgrades - Wall Style was not saving correctly - added another style copy each time the game was saved
[Changed] Feather Duster - Is now excluded from the floor placing so it does not glitch into the ground because of the size
[Changed] Ambient Rating -Reduced maximum points -> 512 -> 320
[Changed] Hints - All Hint Boxes got scaled up for a better readability
[Changed] HUD - Rearranged panels for new Budget display
[Added] "Item Safety Checks on Load - Added a lot of checks for preventing corrupted Items stopping the Load process midway
- Potentially fixes that items did not get connected to shelfs and other objects correctly"
[Added] Hints - now automatically disabled after Loading into a previous game
[Added] New Hint - Start your day - When pressing opening sign - the clock get's now explained
[Added] Hanging Lamps - Now can be placed by looking at the Ceilling
[Added] HUD - Added Bugdet display
As always, keep me updated of what still occurs or is broken again and I will look into it asap! ^^
