Turnover is out of beta and the first RC build has been updated for testers. This build addresses numerous issues, adds more helpful alerts to the game, increases collision accuracy for decorations, and polishes the game up a bit.
- New: Added "Danger Arrows" to minimap. If an enemy is now offscreen & nearby, an arrow will display on the minimap to alert the player.
- New: Added additional NPC "Call" and "Dismiss" HUD hints.
- New: Added an alert when player tries to exit a level with uncompleted objectives.
- Changed: Reduced the amount of stamina Clea loses when stunned by a Shock Trooper.
- Changed: Darkened shadows.
- Changed: Increased pickup radius.
- Changed: Eased a few frustratingly difficult situations in certain levels.
- Changed: Tweaked a few sprites.
- Changed: Tightened the collision on numerous decorations. Should increase collision accuracy.
- Changed: Slightly raised the level ambient sound volume.
- Changed: Tweaked fire generation positioning.
- Changed: Tweaked Vision Cone style.
- Changed: Tweaked a couple of pieces of dialog.
- Changed: Made all screen hints stylistically consistent.
- Fixed/All: Fixed a intermittent issue where a Shock Trooper or Fireman's Vision Cone would continue to draw after their death.
- Fixed/All: Fixed an issue with fire not killing enemies.
- Fixed/All: Fixed an issue with the Rent a Cop not firing on enemies sometimes.
- Fixed/All: Fixed text positioning on Theater screen.
- Fixed/All: Added back a few missing ambient sounds in levels.
- Fixed/All: Fixed a few shadow issues.
- Fixed/All: Fixed some pickups being unable to be picked up.
- Fixed/All: Level 22: Returned missing Security Camera.
- Fixed/All: Fixed a couple of clipping issues and added a few missing clips.
- Fixed/All: Fixed issue with some floating HUD overlays being drawn over the camera fade out.
- Fixed/All: Fixed a couple of missing screen hints.
- Fixed/All: Fixed an issue where objective text would incorrectly show up when completing a level with Victoria.
- Fixed/All: Fixed entries incorrectly unlocking on the Theater screen.
- Fixed/All: Fixed an issue with the Sergeant detecting the player.
- Fixed/All: Fixed an issue with the Shock Trooper sometimes sticking on the player against a wall when attacking.
- Fixed/All: Fixed the fourth hidden perk (and Steam Achievement) being blocked from unlocking if the player is ever killed.