Developer postOriginal post (opens in a new tab)

Ananias 2.1 released!

Ananias v2.1 is now available!

​This version comes with important gameplay changes making the game much more challenging and making pets more useful.

Gameplay

  • New default "Follow" command and intent for pets – They'll stick to you instead of charging towards enemies.
  • Prevent pets from returning early to rooms almost immediately if commanded to flee.
  • Reduce damage rolls for offensive spells from (3 x Spell Level + Magic Power)D3 to (2 x Spell Level + Magic Power / 3)D2
  • Prevent Wands damage from being affected by tactics
  • Randomize damage minimum damage 1 to 3 after armor absorption
  • Add skilled fighter enemies who have more chances to hit unarmored body parts
  • Change starting weapons for Sage, add staff instead of Wand

User Experience

  • Left click to check monster info
  • Prevent items with long names to overlap title with description when examining
  • Fixes on combat SFX
  • Remember full screen preference

Technical

  • Autosave when entering new rooms
  • Greatly enhanced request validation for server operations

Check the full news at The blog