⚙️ General Optimizations
Overall performance improvements.
Optimization of meshes, shadows, and lighting.
Reduced GPU usage.
Implemented texture streaming.
Optimized build process.
Fixed FPS drops when using the microphone near the Ouija board.
Partial house rework – final render applied.
🧠 Gameplay & Items
Added a new equipment: Candle 🔥
Tweaked behavior of certain objects.
Added 2 hiding spots (experimental – may be removed later).
Introduced early objective system (under testing).
Global optimization and rework of the Ouija system (WIP).
Created 2 ending scenes (experimental phase).
🐛 Bug Fixes
Fixed various bugs related to objectives.
Resolved an issue where some collectable items wouldn’t spawn, blocking player progression.
Adjusted interaction radius for collectable items.
Fixed a resolution issue.
Two notes displayed incorrect information – now fixed.
🌍 UI & Localization
Various translation fixes.
Miscellaneous adjustments and general fixes to enhance the overall experience.
