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Barony v2.0.4 Release

Howdy folks,

I've released the latest update, bringing with it a slew of bug fixes as well as several new features.

Check it out:

  • Added a "right click protection" option (when set, navigating to the right click menu in a player's inventory is required for selection).
  • Background colors for items: yellow=unidentified, green=blessed (blue in colorblind mode), red=cursed.
  • Save the last-used name and automatically fill it into name text box.
  • /startfloor command.
  • /splitscreen command (TEST COMMAND PLEASE IGNORE).
  • Shift-left clicking an item in the inventory drops it.
  • Auto appraise option.
  • -map argument for editor.
  • Tooltip noting that disabling "[ ] Traps" only disables trap generation, does not remove traps built-into a map.
  • Changed "New Game" -> "Start Game".
  • Game assigns default keybindings if config file is missing any.
  • Fixed weaponless creatures doing 0 damage on attack.
  • Fixed crash from incorrectly reading in gamma config option.
  • Fixed mouse cursor not showing up in Steam overlay in OSX.
  • Fixed bug where followers were not created upon loading the game from a save file.
  • Fixed crash on loading save-game if followers have an inventory.
  • Fixed an issue with text positioning on the victory screens.
  • Fixed being able to store spells in chests.
  • Fixed being able to attempt to sell spells to shopkeeper.
  • Fixed a crash with invite friends button if not connected to Steam network.
  • Fixed bug where enemies would not walk through pickaxed walls.
  • Fixed savegame2.dat not getting deleted.
  • Fixed bug where clients wouldn't drop inventory on death.
  • Fixed crash bug involving magic reflection in multiplayer.
  • Fixed bug where you couldn't place sprites in editor.
  • Fixed servers ignoring game type on loading save game (direct-connect vs steam).
  • Fixed clients ignoring save game type (direct-connect vs steam).
  • Fixed edge case where you could drop a spell >:|
  • Fixed being able to enable godmode even with cheats off.
  • Fixed unsustaining a spell instantly recasts it.
  • Fixed bug where game would capture mouse after closing Steam overlay in situations when it shouldn't.
  • Fixed bug where cure ailment spell and potion wouldn't stop player from burning.
  • Fixed falling boulders clipping through other tiles.
  • More C++ porting.

The beta branch has been removed and all changes in the v2.0.3 BETA are included with this release.

And last of all, I'd like to thank the community for showing interest and actively participating in the continued development of Barony.
Stay tuned for future updates -- and keep an eye on the Github repository if you want to see what's cooking!

- Ciprian