I am 17 days away from the next version of my demo, and to be honest the new dialogue system has been quite difficult for me to implement. I am going from a linear dialogue system where you press a button and boom there's is the next line to now you have options and free will, similar to an RPG. And just getting the technical side of it up and running has been a pain but I am pretty sure I will have the hub dialogue with the evil alien completed by the time the next demo version is set to release. Here is a sneak peak of the new interface for it, See you November 20th! 
- News and updates
- The Reflex Lab
- Road to Release 11/3/2026: The New Dialogue system
Source: Steam Community (opens in a new tab)
