Just before starting the Alpha phase, I decided to switch from 2D to 3D and I couldn’t be happier with the result.
This change meant reworking almost everything: visuals, shaders, dimensions, movement, input handling, and more.
But the effort paid off!. The game now looks way better, and there’s so much potential thanks to the huge range of available 3D assets.
I’m currently working on a tutorial level that also serves as a playable demo for you.
Here’s my initial draft. I’m excited to see how it will look and feel once it’s fully brought to life in 3D.

Here are a few visuals from the current build. Hope you like them!


Thanks for your patience and support — I can’t wait to share the demo with you soon!
Wishlist “Tainted by the Stars: The Dead Among Us” now:
[h4]View game pageEvery wishlist helps a lot during development — thanks for your support![/h4]
Cheers,
Christian
PS:
Just for comparison, this is what the old 2D version looked like.
Hard to believe it’s the same project, right?


