As the name suggests, this update is all about weapons. Most weapons have been adjusted and 3 new ones have been added.
Full Changelog:
Additions:
+ Added a new weapon: The Quad-Launcher
+ You can now hold the space button to b-hop instead of timing the key press
+ Added a new item: Tactical Heat Detector
+ Added a new weapon: Holy Sword
+ Added a new ability to Alucard: Vampire Slash
+ Added a new weapon: BATS!
Changes:
- Scavenger's acceleration increased slightly
- Scavenger's scrap rocket has been changed visually
- Scavenger's scrap rocket's explosion is red and has an area visualiser
- The challenge menu has been organized a bit better
- Legendary drop chances changed in large chests
- Cigarettes no longer increase crit damage after 100%
- The Knight's default weapon is now the "Holy Sword"
- Alucard's dash has new particles
- Characters slow down faster, making them feel less slippery at higher speeds
- The rock golem fight has been made harder, the golem now summons both melee and ranged enemies
- The rock golem now attacks more frequently
- Rock golem enemy summons now appear around the player, instead of the golem
- Alucard's default weapon is now "BATS!"
Fixes:
* Fixed a large delay when first deploying the boombox
