Introducing Portal HUB
Adds
- New way of entering levels: Portal HUB level
- Two portals currently available (Forest Of Hayr & Masons Grief)
- New Portal is opened when completing Portal
- Portal includes 5 random levels from pool before Portal Boss fight
- When entering same Portal second time (you can, even if already completed), only unplayed levels are included in the pool, when all levels are played once, the pool will reset
- Host can now enable / disable friendly fire in lobby
- Added two new songs
- Water reduces player movement speed
- Weapons have now different movement speed penalties when shooting
Fixes
- Issue where Outpost walls could be shot through
- Issue where Are We Lost colliders were misplaced
- Issue where Are We lost level end light wasn't visible on clients
- Issue where Abandoned Castle end light wasn't visible
- Issue where player movement animation wasn't played correctly
- Issue where Zerker went white after using Berzerker mode
- Issue where Music was too loud on start even after adjusting volumes
- Issue where Clients were retrying Host all the time if joined from desktop and Host was disconnected
- Warhog shields could push players in the air
- Watergrave invisible cave
Tweaks
- Music is now played based on Portal you're in
- Decreased amount of Warhogs on Campfire Stories level (nerf)
Known issues
- Controller navigation on menus is not working properly, but you can enter lobby with controller and use controller in-game