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Patch Notes v. 0.5.3.0.

New levels and enemies!

Image of new Masons Grief environment style

We promised update for tomorrow, but we then decided to have a bit longer day today and get the update done for tonight!

Adds

  • New enemy: Warhog
  • New enemy: Fiend
  • New enemy: Fat Critter
  • New level: Search And Destroy
  • New level: Explosive Cargo
  • New level: Are we lost?
  • New weapon: Lazer rifle
  • New episode environment (level theme): Masons Grief
  • New objective type: Escort objective
  • New objective type: Random level end areas

Fixes

  • Fixed Spear Wolf spears and daggers dealing damage even after death
  • Fixed issue where Press The Red Button timer was not in sync
  • Fixed AI navigation issues on multiple levels
  • Fixed issue where Shotgun knockback was reduced on previous patch
  • Fixed player character materials not updated correctly

Tweaks

  • Hunt is on level now spawns enemy waves based on player count
  • Changed some level themes to Masons Grief: Serpents Moat, Hunt Is On, Skargrove, Ambush, Press The Red Button
  • Changed Serpents Moat name to The Frozen Fort
  • Health pickups now give more health
  • Reduced Mammoth damage area
  • Level pool now picks first levels from Forest Of Hayr pool and second set from Masons Grief pool

Known issues

  • Warhog still missing sounds and effects