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Beta update #5 : Datacards and NPC's

Not a big update this time, but still some nice goodies hidden in there.
The pause menu is now fully working, allowing you to change audio and display settings but also check out the new datacards information.

A new menu item is added "stats + data" where all the various.. uhm.. stats and data will be added. For now you'll only find the collected (and read!) datacards there. These are now stored, so more interesting to collect them and access a live CPU!

Gameplay wise a lot of balancing was done, small fixes to the audio triggers and other bug fixes.

Possibly also introducing new bugs with the new NPC's! Right now they show up almost in every level every time, this will be limited more, but makes it easier to debug stuff. So if you run into a weird situation with the NPC's, let me know!

For now they have a few basic lines of the game story, and also offer a fairly generic trade for "x items" for "your item". It's a start!

interface:

  • added: stats+data menu option
  • added: activated datacards now saved and available from menu
  • changed: pause menu fully working

game:

  • added: NPC’s with story+trading (still in beta)
  • changed: made portal/ancient temple appear less often
  • changed: balancing on item-drops
  • change: Spawner now also struck by EMP
  • fix: sounds on laserturrets,spawners and spiders now robotic
  • fix: EMP now works in hallways/seperate rooms