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Beta update #9: improved graphics and super items

Before we get started, thanks for all the feedback! If you enjoy the game, make sure to tell your friends. They can still profit from the pre-order discount (www.spacegrunts.com) for one week.. after that we go Early Access and the discount will be over!

Now onto the update!

Mostly a fixing update, with some minor bugs for mouse-players causing navigation and in-game problems.

The high-scores seem to work, so far, let me know if you notice your entry being wrong (time-wise or such) as there is some trickery going on to make Steam record all those values in it's leaderboards. I now also activated the score boards per class

The first zone's level graphics have been overhauled, now making it look more like the outside of the moon-base - and hopefully less like that nuclear game ;)

And finally the introduction of the first, rare, super-items. Your best bet in finding them is by bumping into an NPC with something to trade.

interface:

  • added: high-scores per class
  • fix: various bugs with mouse navigation in menu’s
  • fix: crash with mouse navigation in inventory

game:

  • added: (super-item) high-tech battle-suit (very rare)
  • added: (super-item) tech-regen (very rare)
  • changed: improved zone one graphics (look more like outside of moonbase)
  • fix: renamed few missions
  • fix: various graphical improvements in world graphics
  • fix: damaged-items sometimes caused a crash of the game
  • fix: npc’s sometimes spawned as “walk-through” appearances
  • fix: bug with npc asking for “recently used” item to trade
  • fix: alien-cave-entrance sometimes spawned blocking entry hallway