Before we get started, thanks for all the feedback! If you enjoy the game, make sure to tell your friends. They can still profit from the pre-order discount (www.spacegrunts.com) for one week.. after that we go Early Access and the discount will be over!
Now onto the update!
Mostly a fixing update, with some minor bugs for mouse-players causing navigation and in-game problems.
The high-scores seem to work, so far, let me know if you notice your entry being wrong (time-wise or such) as there is some trickery going on to make Steam record all those values in it's leaderboards. I now also activated the score boards per class
The first zone's level graphics have been overhauled, now making it look more like the outside of the moon-base - and hopefully less like that nuclear game ;)
And finally the introduction of the first, rare, super-items. Your best bet in finding them is by bumping into an NPC with something to trade.
interface:
- added: high-scores per class
- fix: various bugs with mouse navigation in menu’s
- fix: crash with mouse navigation in inventory
game:
- added: (super-item) high-tech battle-suit (very rare)
- added: (super-item) tech-regen (very rare)
- changed: improved zone one graphics (look more like outside of moonbase)
- fix: renamed few missions
- fix: various graphical improvements in world graphics
- fix: damaged-items sometimes caused a crash of the game
- fix: npc’s sometimes spawned as “walk-through” appearances
- fix: bug with npc asking for “recently used” item to trade
- fix: alien-cave-entrance sometimes spawned blocking entry hallway