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update 25: soooooo much stuff

First, if you enjoy the game, please leave a review for others to read, this helps the game, it helps me stay motivated, it helps other potential players, and basically it helps the universe! (I think) - thanks.

So what about the update.. well it's a MEGA BIG ONE!

I fixed a lot of little bugs, including the stupid hack-key crash bug, the ducky bugs, and on top of all that managed to come up with a bunch of new ideas and features.

You'll now have a nice level-progress bar, which will show you how close you got to completing the game. It's displayed at the start of your level, in the map screen, and on the game-over screen (making for some nice screenshots).

I also added a bunch of new "rare" and pretty powerful items, with some achievements attached to them.

Some experiments with camera-control for special events (I hope to have some interesting special events in future updates that use this) and just a lot of cool stuff.

and some more balancing.. as always feedback is welcome and very much useful!

interface:

  • added: level-progress to chapter name, map screen and game-over screen
  • fix: music-volume on/off setting had some bugs

game:

  • added item: ancient orbs atlas
  • added item: ancient orbs detox
  • added item: ancient orbs portalus
  • added item: ancient orbs extender
  • added item: adrenaline
  • added item: secret-room detector (perma-item)
  • added item: spider-nest detector (perma-item)
  • added item: weapon-upgrade detector (perma-item)
  • added item: Gaia statue (?!)
  • added: quack sound to the decoy duck
  • added: squeel sound to mommy spiders
  • added: camera-focus effects for specific events
  • added: “chatsound” to the “secret area” speech bubble
  • added: achievement “Escape zombie attack”
  • added: achievement “Use Gaia”
  • change: aliens will chase duckies more aggressively
  • change: weapon-upgrade now more likely
  • change: speech bubbles partly translucent
  • change: increased rate of NPC spawning
  • change: electric-fences now also disable with hack-key
  • fix: hack-key / cpu access crashing the game
  • fix: aliens chasing “invisible” ducky (once you shot it)
  • fix: various minor text bubble bugs
  • fix: ducky scaring aliens instead of luring them
  • fix: 1-square dark-wall render bug
  • fix: railgun now also goes through broken-alien pods
  • fix: destroyed poles now also remove their flags
  • fix: stopped space-cube from spawning when already at max