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Beta Update #1

Looks like the beta release went fairly smoothly, with just a few minor issues (as expected). So I fixed some of the things people mentioned and mostly been adding a bunch of new things and improvements.

The big stuff in this update are first of all the final-zone, something which I don't expect anybody to reach just yet, but I'll work on that difficulty level some more in the coming updates.

With the end-zone comes the inclusion of the "Portal monster" which is basically the end-boss-before-the-end, but I won't spoil much more besides that.

And finally a cool feature is explodable-walls, just see if you can find one of those alien-barrels sitting next to a wall and make it go boom!

Other than that, it's a lot of small tweaks, improvements and additions, so check out the full list:

interface:

  • fix: improved interface select sound
  • fix: mouse control is released when outside game-area (windowed)

game:

  • fix: footstep sound more subtle now
  • fix: wind ambience looping correctly
  • fix: level-exit spawning in a hallway
  • added: destroyable walls, still in testing phase
  • added: sound effects for regen and bionics
  • added: ambience sound to laboratories
  • added: ambience to underground-caves
  • added: “spawner” pods, generating new creatures around you
  • added: instructions for weapon switching
  • added: the Portal Monster (“end boss”)
  • added: 5th zone: alien-dimension (final zone)