The Prologue Games team really enjoyed the first Playthrough Gaming Convention, held this weekend at the Raleigh Convention Center - just down Interstate 40 from our little pod of desks in Durham.
On Saturday and Sunday, we finally got the chance to let local folks take our demos of Knee Deep (Acts 1-3) for a spin. The first two full acts are available on Steam. The third and final act launches on March 8.
It was a lot of fun to share our nearly finished episodic stage play with visitors, who sometimes seemed surprised to hear we're a hometown development team. We're hoping they all pick up Knee Deep, play it, review it, and spread the word to all friends and family who might enjoy a swamp noir theatrical narrative experience.
We got to participate in a "Tales from the Indie Crypt" discussion panel with other independent game designers - including more local talent, such as Sam Kushner from Perfect Square Studios and the Rowe brothers from Red Blue Games.
And on Sunday, Knee Deep's lead writer/designer Wes Platt got to share behind-the-scenes information about how the game came into being and why the team opted for the stage play approach. No one snored too loudly.
Thanks to the Playthrough team for inviting us to this first-ever event!