The following adjustments have been made to the game.
Changes
- Starting a new playthrough gives Liddell one free Checkered Cookie and one free Cyan Bottle.
- Retrying the very first Labyrinth on Casual Mode will give Liddell one free Checkered Cookie and one free Cyan Bottle.
- The amount of items that are lost upon defeat in Casual Mode have been decreased by 2 for the first 2 Labyrinths.
- White Flowers have been added to the Labyrinth with the effect of replenishing 2 of Liddell's 16 HP.
- Liddell's hurtbox has been reduced from 0.625 x 0.625 to 0.6 x 0.6.
- The White Queen is now able to sell multiple copies of Checkered Cookies and Wondrous Cookies.
- Treasure Chest RNG has been adjusted to provide more healing items.
- Contact damage from enemies and bosses in the first 2 Labyrinths has been reduced for Normal Mode.
- Orbs from the Marigold enemy deal less damage after they change direction.
Bugfixes
- The camera scrolling speed has been raised to track Liddell better.
- Mad Chests (denoted by the color green) have proper checks in place so enemies do not spawn directly below them.
- The detector which triggers surprise encounters is now smaller such that enemies do not spawn on top of Liddell.
- Room generation has been revised to not have southward out of bounds areas.
- Contact damage from bosses is now disabled as soon as the defeat freeze occurs.
