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DEV TRANSMISSION: v0.0.2.2 UPDATE NOTES

FYI: v0.0.2.1 was a hotfix that saw some animation changes for low resolution. But that's old news. This is 0.0.2.2! You'll be able to update to this err, update in Steam shortly. Here's the good stuff:

What's New:

- The Green Shirts are coming! You'll never have to fight alone again on the starbase, because now you can enlist your crew to fight alongside your Officers! They're not nearly as strong though but they make great meat shields!
- New Ship Class: The Terran Shuttle! Chruul got you down? Did they wipe out your fleet? Build a cheap Terran Shuttle to fly to your colonies and collect resources to claw your way back to victory!
- Game saves prior to 0.0.2.2 are now legacy save files. You'll need to START A NEW GAME to take advantage of all these cool updates, like the still-vicious-but-now-more-manageable Chruul.

General Bug Fixes and Enhancements:

- Opening scrawl and tutorial no longer auto-advances, instead all text requires a click to advance.
- Fixed events that were clobbering each other when they happened at the same time. There will be some slight delays now between events to safe guard further against this.
- Suicide Run II and III now nullify exploit.
- Fixed bug with alien faction fleets not returning home properly.
- Fixed bug where mission indicators were not being cleared on the map.

Quest/Mission & Economy:

- Chruul progression and advancement through the system has been reduced dramatically.
- Reduced the cost of researching and building the Fuel Refinery, but also reduced its daily output.
- Minor tweaks here and there. Also over there.

Ships/Officers & Powers:

- Modified Teleport Explosives damage, and now displays exploit.
- Grombulus base monster's heal is now slightly more effective.
- Slightly reduced effectiveness of Weapons Overloaded.

Have fun out there!