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DEVLOG: v1.3.1.2 is here, fresh out of the dev kitchens!

Hey Commanders,

We're back from our brainstorming cottage retreat (some of you might've seen some cool pics on our social media thingamabobs) fresh with ideas for Halcyon 6 and beyond!

This update is a quick patch to fix up a few things with morale and other little bits. There is a much bigger update we're working on but we'll announce that in a bit.

Here's today's patch notes:

What's New + Important Changes

  • slowed the morale attrition rate by 33% (1 every 10 days instead of 7.5 days)
  • Counselor Room tasks to increase Morale are now repeatable but are more costly and difficult every time you complete one, so pace them out accordingly!

Bug Fixes + Enhancements

  • Fixed a bug with New Terra mission not triggering on arrival
  • Fixed bug where morale was increasing every day instead of every other day as stated in the task description
  • Doubled the duration length of the morale tasks

That's it for today! Stay tuned for a some big news for Halcyon 6 coming soon :)

love,
The Halcyon 6 Team