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New Update! July 21st (MATCHMAKING IMPROVEMENTS, WEAPON BALANCE!)

Hello proud Dummy Owners!

We've been hard at work on this new update and unfortunately we had to delay it a couple of times due to technical difficulties. But it has finally arrived!

Changelog:

- New Matchmaking Flow
- You can now Like or Dislike your favorite Game Modes to influence your Matchmaking!
- Added Consecutive Match XP Bonus after your first match!
- Post game total time is now a bit quicker
- Added a new transition screen after the match ends
- Added a bunch of new sounds in the UI and Tutorial
- Changed Reverse map base layout a bit to improve camping issues
- Fixed PowerUp mission not working
- Fixed a bunch of connectivity issues and bugs!

Weapon Balance:

Scattergun:
- Spread Percentage from 30 to 15 (more precise first shots)
- Fire rate from 1.2 to 1.4

Scattergun First Bullet:
- Force from 200 to 150 (more precision)

Scattergun Frag Bullet:
- Destroys after time from 0.75 to 0.85 (follows enemy for longer)
- Homing Bullet Attraction Force from 35 to 40 (better at tracking)
- Homing Max Distance from 34 to 36 (follows enemies that are more distant)

Grenade Launcher:
- Total ammo from 20 to 18 (9 per pickup)
- Shoot Force from 90 to 75

Grenade Bullet:
- Reduced Bounciness from 0.4 to 0.2
- Dynamic Friction from 0 to 0.6 (slows faster)
- Static Friction from 0 to 0.8
- Explosion time from 3 to 1.5 seconds
Electrify Power up:
- Damage reduced from 75 to 50
- Radius reduced from 40 to 34

Phantomzooka:
- Collider size increased from 1.2 to 1.5
- Out of Wall speed modifier from 2 to 0.95
- In Wall speed modifier from 0.5 to 0.3
- Bullet explodes after time from 1.5 sec to 1.8 sec
- Shoot force from 70 to 65

Double Damage Power up:
- Removed Double Damage from the game

Uber Weapon Power up:
- Uber Weapon doesn't give infinite ammo anymore

Don't forget to join us in our Discord to give us feedback! The entire Dev team is there to listen to you!
www.discord.gg/holodrive

Cheers,

BitCake Dev Team