Dungeon Updates:
* Added rugs and crates to make the rooms more interesting
* Moved some traps around, added a few, removed a few
* Guaranteed to find 1 large or 2 small chests in the final room of each map in the dungeon area
Other Improvements:
* Mouse aim will now automatically enable when no controller is detected
* Mouse aim will now automatically disable when a controller is detected
Bug Fixes:
* fixed an issue causing some chests not to spawn in the dungeon
* fixed an issue causing enemies to spawn to close to the player during the boss fight
What's Next:
* Missing SFX
* UI/UX improvements
* Enemy improvements
* Continued balancing changes
* Localization