🔹 Balance Patch
[Weapons]
Steel Pipe: Attack 6↑, Attack speed ↓ to 1.8/sec
Diamond Sword: Attack 21↓, Attack speed ↑ to 1.3/sec
Emerald Grinder: Attack 34↑
Hunting Axe: Base damage boost +5000%p
Poison Orb: Adds +1500%p base attack damage
Heat Blaster: Attack speed ↑ to 2/sec
Nemesis Vector: Attack 142↑
[Armor]
Diamond Armor: Durability 25↓, new effect “-10% damage taken”
Vitalite Armor: HP regen 1.5%/sec ↑
Cyber Combat Suit: Smash & Annihilation cooldown -50%
[Shields]
Diamond Shield: Defense 24↓, new effect “-10% damage taken”
Toxic Shield: Removed HP drain, Defense 34↑
Riot Shield: Defense 40↑
Electric Shield: Defense 58↑
Vitalite Shield: Block restores 2% HP ↑
[Accessories]
Silver Ring: Max Mana +20%↑
Vampire Ring: HP Regen +0.3%↑
Mana Ring: HP Recovery +10%, Status recovery now applies fully
Scouter: Attack +25%↑
Pruning Shears: Smash & Crit cooldown -50%
Water Detector: Removed “below 60% hydration” condition, +2 Mana every 6s
Magic Shovel: Below 50% hunger → +15% ATK & DEF (Magic attacks & healing now consume Hunger instead of Mana)
[Treasures]
Sun Flask: Restores +1 Mana every 6s, HP condition removed
[Skill Equipment]
Herbicide: Crit Chance +100%↑
Liquid Nitrogen: Crit Chance +20%↓
🔹 Improvements

Added “Cancel Pattern” info to Bestiary
Hard Mode Bosses with reward rooms now drop 2 rewards (Nier & Aldebaran drop 3)

English Job-tier and Date format improved
Neon Village NPCs added & translated
Stat UI redesigned
🔹 Bug Fixes
Fixed difficulty display when transcending
