It’s Summertime, so you know what that means! Well, unless you’re like me and live in Australia where it’s currently Winter…in which case you might be a bit confused. But regardless of where you live, today marks the start of that yearly tradition known as the Steam Summer Sale! =D
But enough of my groaning, let’s get to the point - 8-Bit Adventures is 60% off! That means you can own it for just $4 USD! You can also get the fantastic Remastered Soundtrack 30% off ($3.50 USD), or the Game + Soundtrack bundle 45% off (that’s only $6.60 USD)!
Additionally, my most recent game Tales Across Time is also making its discount début, turning an already cheap game even cheaper! At $2.69 USD, it’s a steal ;)
But these great deals only last until the end of the Summer Sale (11 days), so get in quick!
http://store.steampowered.com/app/461710
Now, as you probably saw in the title, I also have something very special for fans – your first glimpse at 8-Bit Adventures 2! Now, I say first glimpse because everything is still very early and this is a big project. But as I’ve been making everyone wait so long, I really wanted to put something out there =) Also, please note that the game will not be called '8-Bit Adventures 2' – it’s just a working title (I'll try to have something better next time!).
But, without further adieu, here’s your first look at the game:
Not only can you see that 8-Bit Adventures 2 will feature plenty of new environments, but you probably also noticed a new player character! I won’t say much about him, but he’s one of the six main party members in the game. And if you played 8-Bit Adventures 1, you’ve most likely met him before ;)
But, of course, there are also plenty of returning characters and environments! I’m really trying to find a balance between old and new locations, but even returning areas will look significantly improved. And most have been heavily redesigned (albeit with a few nods to their original form).
Speaking of which, above you can see a screenshot comparison of a map from the new Red Mage Tower compared to the same location in 8-Bit Adventures 1. Not only has Thief has had a great redesign, but you can also see that the graphics are worlds apart, despite sticking to the same 8-Bit aesthetic.
And that’s because this time around, the graphics are being created by a professional sprite artist, Jerram Fahey. He made the character graphics for 8-Bit Adventures 1, but at the time I didn’t have enough money to hire him to create other assets.
Thanks to the sales of 8-Bit Adventures and Tales Across Time, my funding situation has improved – and I’m pouring almost all of the money I’ve earned from those games into this project. So by purchasing my games, you’re directly funding 8-Bit Adventures 2; for which I have to say a big thank you in advance! =D
And finally, what’s an 8-Bit inspired RPG without a World Map? While this screenshot probably looks quite familiar (I don’t want to show off much just yet), I can say that the world has seen some massive changes. Hopefully those changes are something that fans of the first game will really enjoy discovering!
Now I know it's not a lot, but I hope that gives fans something to look forward to. I’ll post future updates here on Steam, but I also highly recommend following @CriticalGamesAU on Twitter, as that’s the best way I’ve found to keep up-to-date on news!
Additionally, as was described on the Tales Across Time Greenlight page back in February, I am still planning to provide an ‘early look’ demo of 8-Bit Adventures 2 to players of Tales Across Time on Steam; as a special thank you for fans who keep up with all of Critical Games releases. Stay tuned for information in the coming months, but at the moment, I’m just completely focused on development.
Thank you all so much for your support, and I hope this year's Summer Sale gives even more players the chance to start a new adventure! =D