Version 1.2.0 is here, implementing a couple of bugfixes and improvements, along with two new hotkey functionalities:
Pressing 'Q' will now select the player's entire army, while pressing 'W' will now select all visible units of the same type as the primary selected unit (pressing 'W' twice will select all units of that type in the map).
Happy playing!
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- 1.2.0 Changelog
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* AI
- The AI algorithm for shuffling workers between the harvesting of different resources is now more efficient.
* Miscellaneous
- Pressing 'Q' will now select the player's entire army.
- Pressing 'W' will now select all visible units of the same type as the first of the currently selected ones, while pressing 'W' twice will select all units of that type.
- The screen is now properly centered in the player's starting position after loading a saved game.
* Quests
- The AI in the "Northwards to the Sea" quest is now defensive.
- Improved the ending of the "On the Vanaquisl" quest.
* Terrain
- Further fix to the very rare issue with map generation which led to gold rocks appearing on top of trees and other unsuitable terrain.
* Units
- Fixed issue with workers trying to harvest a mine which was still under construction.