Wyrmsun's version 1.2.1 makes a few balance changes related to difficulty settings, making the AI easier on "easy" difficulty, and making different AI players hostile between themselves by default. And, with this patch the Germanic units now speak in Proto-Germanic!
The full changelog can be seen below:
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- 1.2.1 Changelog
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* AI
- The AI on "easy" difficulty now takes more time to go through its orders.
- Computer opponents are now hostile to each other by default.
* Grand Strategy
- Fixed issue which caused units to disappear if the province they were in happened to be assimilated to the faction's culture, and that culture used the same unit type for that class as the faction's culture.
* Miscellaneous
- Improved rectangle drawing under OpenGL.
* Quests
- Reduced quantity of axefighters Durin starts out with in the Mead of Wisdom quest in the hard and brutal difficulties.
* Units
- Added voices in Proto-Germanic for the Germanic units (by Manuel Senfft).
* Upgrades
- Added background description to the Teuton Coinage.